activeGames | Server | [private] |
availableGames | Server | [private] |
connHandPool | Server | [private] |
loadPlugInGames(void) | Server | [private] |
onAccept(const InetHostAddress &, const tpport_t) | Server | [private] |
pluginGameDirPath | Server | [private] |
run(const timeout_t=TIMEOUT_INF) | Server | |
Server(const InetAddress &, const tpport_t, const string) | Server | |
SharedObjectLibrarySelector(const struct dirent *) | Server | [private, static] |
~Server(void) | Server | [virtual] |