| addPlayer(Player *)=0 | Game | [pure virtual] |
| delPlayer(const string &)=0 | Game | [pure virtual] |
| final(void)=0 | Game | [pure virtual] |
| getName(void) const =0 | Game | [pure virtual] |
| getNumPlayers(void) const =0 | Game | [pure virtual] |
| init(void)=0 | Game | [pure virtual] |
| printPlayersList(iostream *)=0 | Game | [pure virtual] |
| run(void)=0 | Game | [pure virtual] |
1.3.4